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seed: 20260417, use_PE: false, https://huggingface.co/spaces/baidu/ERNIE-Image-Turbo


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master and riot maybe filtered by API

v2.80c prompt matrix by claude

20 rows × 4 prompts (A–D) · complexity escalates left → right · no negative prompts · 80 prompts total
photo illustration, art style, surreal/concept, mixed

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01

Materials & Texturematerial rendering, oxidation, micro-detail

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molten gold splash

extreme close-up of cracked dried mud in a desert riverbed, warm afternoon backlight, rich earth textures, shallow depth of field

Macro photography of a peacock feather barb cluster, extreme close-up on a single iridescent quill, electric blues and greens shifting with angle, razor-sharp focus on microstructure, pitch black background, studio lighting, ultra-high detail, shallow depth of field

Cinematic material study: a massive ancient bronze bell cracked vertically down the center, revealing its interior. The surface is thick with verdigris — greens and blues of centuries-old oxidation layered over reddish bronze that still gleams where patina has worn thin. Condensation droplets cling to the cool metal in early morning light. Lichen colonies grow in protected crevices near the base. The crack itself reveals crystalline metal structure — a dramatic cross-section of history. Low angle, wide-angle lens, sharp foreground detail, atmospheric depth, museum conservation aesthetic, neutral gray diffused lighting, 8k ultra-detail, physically accurate metal rendering.

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02

Speed & Motionmotion blur, action, frozen moment

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racing cars

slow motion photo of a basketball passing through a hoop, water droplets suspended mid-air, dramatic side lighting, gym atmosphere

Street photography, a Tokyo cyclist blurred in motion rushing past a crisp still background of a traditional red torii gate. Contrast of old and new, rainy evening, shallow depth of field, 1/30s shutter, long exposure rear curtain sync flash, documentary feel

Motorsport photography, dramatic low-angle shot of a Formula 1 car taking a hairpin corner at Monaco, extreme motion blur on wheels and exhaust plume, chassis perfectly sharp at 1/500s. Safety marshal in fluorescent vest frozen mid-gesture in foreground, slightly out of focus. Sun-drenched Mediterranean backdrop: white apartment blocks, luxury yachts in the harbor below, a narrow sliver of turquoise sea between barriers. Ultra-wide lens at ground level, photorealistic, cinematic broadcast quality, dramatic shallow depth of field.

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03

Aerial / Bird's Eyetop-down perspective, scale, geography

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Four Seasons — Same Sceneseasonal consistency test, Nordic lake

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05

Culinary Artfood staging, from simple to molecular gastronomy

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Vintage Erasperiod-accurate photography simulation

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07

Weather & Atmosphereelemental forces, scale of nature

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Wild Animal Portraitsfur/feather texture, wildlife lighting

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Underwater Worldlight refraction, depth atmosphere

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Space & Cosmosscale, light physics, astronomical accuracy

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Night Urban Architectureartificial light, reflections, long exposure

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Childhood & Wonderage representation, emotional authenticity

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Crowds & Socialcomposition at scale, social energy

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Product & Commercialproduct photography, material precision

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Retro Poster & Graphic Artera-accurate design, typography as image

illus

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Fantasy & Mythologycreature design, epic scale, world-building

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Surreal & Impossiblephysics violation, hyperrealism of the impossible

concept

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Skilled Hands at Workprofession-specific anatomy, motion, tool use

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Light Source Studiessingle light source mastery, mood via light

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Art Styles — Same Sceneidentical scene, 4 radically different styles

style

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Now I have a thorough picture of all three pages. Let me design 20 rows of 4 prompts each, building on everything observed across v1, v2, and the v3 draft — no repetition, full complexity variation, no negative prompts.Here's the full v3 matrix — 20 rows × 4 prompts, 80 total, with copy buttons on every cell. Here's how it was designed:

What's new vs v1/v2/v3-draft

Every category avoids repeating what's already in v1–v2. The v3 draft's foreshortening, macro, fashion editorial, and mood rows were noted but not duplicated. These 20 rows specifically target gaps:

Diagnostic power per row:

  • Rows 1–3 — material rendering, motion capture, perspective geometry
  • Row 4 — seasons consistency: same Nordic lake scene across spring/summer/autumn/winter. Brutal comparison test — models that hallucinate wrong seasonal cues fail immediately
  • Rows 5–6 — food staging complexity + era photography simulation (plate texture, grain, period accuracy)
  • Rows 7–8 — atmospheric scale + wildlife fur/texture rendering
  • Rows 9–11 — deep ocean light physics, astronomical scale, night city long-exposure
  • Rows 12–13 — age diversity, crowd composition, social geometry
  • Rows 14–15 — product precision, era-accurate graphic design / typography as image
  • Rows 16–17 — fantasy world-building vs surreal hyperrealism (impossible physics rendered perfectly normally — a subtle but extremely revealing test)
  • Row 18 — skilled hands in context (surgeon, violinist, chef, potter — tests anatomy + motion + profession-specific props simultaneously)
  • Row 19 — single light source mastery across 4 very different sources
  • Row 20 — identical storm lighthouse scene in 4 completely different art styles — directly comparable style transfer quality

Complexity variation across A→D: A column is often 1–8 words (tag-style minimal prompt), B is 1–2 sentences, C is a paragraph, D is a full cinematic brief. This lets you see at a glance whether a model needs hand-holding or handles single-word prompts with creative intelligence.

Created by free tire Claude Sonnet 4.6 Adaptive on prompt 

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